
Convinient as the game automatically goes from stage to stage. These are all purely cosmestic though, and can’t only be switched between right before you dive into the game itself, while weapons can be switched between on-the-fly with a push of the B button. The developers know their fans and the legacy of the series, so not only can you unlock a whole slew of different outfits and iterations for the guy, my favorite being Uber Jason from Jason X, but the developers have also made all-new costumes for him based on the new settings he is in, like an orange prisoner suit and a bloody snow jacket. Not knocking the game for this at all, just a funny observation.Īnother kill I found funny by the way, especially given Jason’s nature of being a calculative master killer, is when he throws his victim high into the air, and then places a cane upright for them to fall and get impaled on… only to then have them miss the mark and land face first on the ground behind him, with Jason looking back like he’s thinking ”…oops, didn’t account for the wind, silly me”. In the movies, there were at least logic to how he was able to kill his victims with his weapon of choice, it was never outright unrealistic, but in this game they clearly went for comedy over realism. You can however still not help laughing at some of his absurd kills given the game’s cartoonish nature… especially not when the game has Jason slice a victim to pieces with a shish kebab stick. PG will show no blood at all and severely water down Jason’s graphic killing methods, while R doesn’t pull any punches. A setting that can by the way be changed too at any time by hitting the + button during gameplay. You see, upon killing his first victim in the opening cutscene, right before the killing blow, you are given a gory-level choice between ”PG” and ”R”, which I thought was a really funny way of going about it. When Jason kills a victim, it is usually quickly done and over with, but when every victim on-screen is dealt with, x marks the spot and a new final victim will appear, who gets a cinematic death scene based on what weapon you have chosen, which can be bloody or not depending on your settings. I thought manipulating your targets like this was a very clever idea.

You do this by sliding up next to them with your side or back to them, as sliding up to them face first will innitiate an autokill, promting them to run away in the opposite direction, and like Jason, they also don’t stop until they hit something. You see, Jason also stops every time he kills someone, and sometimes you will even have to manipulate the victims to stand somewhere else in order to reach another difficult victim. Sometimes people are stuffed away in corners or crevases that Jason can’t normally reach on his own, where you then have to use the other victims as stopping block. The game is a slide-puzzler, so once in motion, Jason won’t stop until he htis a wall or other solid objects, and it is then your job to navigate him through one maze-like room after another, trying to kill everyone on-screen.

Every stage is made up of a 42 grid tile field, where Jason slides around like he has butter on his feet. While the first couple of levels of course seem like child’s play in order to ease you into the game and show you the ropes, levels get more complex and brain teasing the further you go. Speaking of being simple, the gameplay is really anything but. cutscene at the end of the chapters’ final 13 th level to give some degree of a conclusion. cutscene to show how he got there, as well as a 30 sec. Every new chapter starts off with a news clip about our man Jason and a tiny 30 sec.


Jumping the gun a bit, the game is seperated into multiple chapters, with only the first taking place in the iconic Camp Crystal Lake, the others being set in everything from a high-security prison, to a winter resort and a post-apocalyptic wasteland among many others. Just as the three are discussing this infamous story, Jason shows up behind the first guy, finishing him off. That said, with its cartoonish, almost South Park-esque artstyle, the game opens with a cutscene showing three teens at a campfire, one telling the others the now classic story of how a kid named Jason allegedly once drowned in Crystal Lake when the camp counsilors weren’t looking. It is Friday the 13 th, one of the most iconic horror/slasher flicks of all time, so we all know the story by now.
